Meccha Chameleon Update Log & Patch Notes
The full Meccha Chameleon update history: versions 1.6 to 3.8, including new maps, collab maps, the Cube character and clones.
The full Meccha Chameleon update history through official update 3.8.0 on August 14, 2026, including the Cube character, clones, new maps and collab maps.
Version History
Major versions from verified sources (IGN, GameRant, changelog.gg, Steam Community news).
| Version | Date | Highlights |
|---|---|---|
| 3.8.0 | Aug 14, 2026 | Added unanimous-vote skipping for hiding/reveal time and a BAN feature; fixed collision, camera, invisibility, jump-height, third-person Hunter-facing, voice-icon and controller-navigation issues. |
| fix3.7.3 | Aug 12, 2026 | Fixed a rare issue where the Hunter would not move to the map; fixed numeric quick-button allowing below-minimum values; fixed player name/display glitches; fixed controller painting where X-axis moved faster than Y-axis; added controller painting speed settings. |
| fix7.3.2 | Aug 11, 2026 | Fixed incorrect character movement speed; fixed players escaping the 'Deep Sea' map; fixed the game ending while a Hunter is still present in some cases |
| fix3.7.1 | Aug 10, 2026 | Fixed Basic Mode Hunters not moving on certain Mod maps; adjusted jump height; UI tweaks |
| 3.5.3 | Aug 4, 2026 | Camera options added; color palette and color-setting bugs fixed |
| 3.5.0 | Aug 2, 2026 | Official 'Exit 8' collab map added, plus quality-of-life improvements |
| 3.3.0 | Jul 27, 2026 | 'Plump' body type added |
| 3.1.0 | Jul 25, 2026 | 'Garten of Banban' collab map; non-UI controller support; workshop security patch |
| 3.0.0 | Jul 20, 2026 | New official map 'Greece' |
| 2.9.0 | Jul 19, 2026 | Glow-in-the-dark paint added; paint performance improved |
| 2.8.0 | Jul 17, 2026 | New official map 'Death Burger'; chat & nameplate language filtering |
| 2.2.0 | Jun 28, 2026 | Hide-and-Seek Mansion randomization; new Cube size options; stability fixes |
| 2.1.0 | Jun 27, 2026 | Total discoveries counter; 'The Backrooms' reworked |
| 2.0.0 | Jun 26, 2026 | Clones added — Hiders can create decoy copies of their painted character |
| 1.9.0 | Jun 24, 2026 | 'Cube' character added; hunter shotgun timing adjusted |
| 1.6.0–1.8.1 | Jun 21–23, 2026 | 'Osaka' map + report feature; hider size options; 11 emotes and map fixes (1.8.0 rolled back, re-released as 1.8.1) |
Other Recent Changes
Additional changes reported in Steam Community news posts.
Over 20 million units sold (Aug 12, 2026 — official Steam announcement)
New official map 'HIKAKIN Museum' added (per Steam Community news)
Fixed an issue where players could get stuck too deeply into walls
Fixed a translation error on the Korean server-creation screen
Reduced lag when many players paint at the same time
July 2026 security note: a malicious Workshop map scare led to a security patch in 3.1.0 — only subscribe to well-reviewed maps
Where to See the Full History
For every hotfix and dev post:
Official Steam Community News for MECCHA CHAMELEON
changelog.gg's MECCHA CHAMELEON update timeline
IGN's Meccha Chameleon wiki patch-note pages